Map and Travelling Rules

Movement is a Stat on your character sheet, and it is essentially the number of miles you can travel in a 12 hour period. As a party, the group will be forced to move at the rate of the slowest party member.

Each hex on the Map equals roughly 2 miles. Certain kinds of terrain will affect the cost of moving through that hex. The DM will be responsible for making all calculations for moving through hexes.

Map and Travelling Rules

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